
Kno Bodeesbitch
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Posted - 2011.08.18 18:45:00 -
[1]
Originally by: CCP Greyscale
Ok, so here's the thing about wormhole space: it doesn't need mining as a reward type. All the other stuff you can get out of sleeper sites is more than enough to make w-space viable as an area of the game, with the sorts of activities we were hoping to cater for with it. Further, having miners sitting around in sites (and/or warping off starbases) doesn't really add a whole lot to the overall dynamic. The only thing it's really achieving is giving people a pretty safe place to mine high-ends and make a lot of money.
Nullsec on the other hand benefits a lot from having mining ops around - they add a lot to the overall ecosystem. As it stands though it seems to be the case that minerals from wormholes are depressing the prices of high-ends and making it not really that profitable to mine them in nullsec. Given this, finding ways to stop people mining high-ends in wormholes to sell on the market is a good thing for us.
That said, wormholes do need smallish amounts of high-ends for on-site construction. This is something we'd prefer to maintain, as we like a bit of self-sufficiency. The problem is supplying them in a way such that organized groups can still get enough to build, without allowing people to sit in C2s all day mining ABCs. One of the things we're looking at in this regard is ensuring there are high-end rocks inside combat sites, so that if you want your high-ends for construction you can have the barges roll in along with the looters and salvagers once sites are cleared, but you need to be continually clearing combat sites to keep your miners busy.
Ok Greyscale, now you know I love you like a brother from another mother but...for real?
WH space has become a bastion for those of us who relish small scale PvP, a place to call home without paying some alliance head's mortgage via moon mining and generally living and dying by the strength of our corp. Wormholes imho are what Eve was meant to become but didn't.
Don't nerf them...love them. Use their sucess as an example of what you did right and build on it for low and null sec.
As far as too many mins coming out of wh's (been in many, live in two never seen it)show me one class 1 or 2 that is filled with miners and I will show you REGIONS filled with min dropping drones farmed into supers by the enterprising residents(and maybe some bots but who knows).
Don't nerf something to get everyone to Null-sec. Come up with an idea to make 0.0 more palatable to those of us willing to pvp but can't be arsed to deal with some alliance leader's head trip or the (too easy imo) ability for a rogue director to undo an alliance with a touch of a button.
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